Render Cameras
This was written to save time
as I often have to render othographic views (front, top right etc) and
font 3/4 perspective, rear 3/4 perspective of an object and it saves
selecting each camera rendering and saving each one.
This script renders the views from all cameras in
the scene to the current output directory. It names each file with the Camera Object name
followed a version string and extension.
| render_cameras.py - Render views from cameras to current output directory |
| Add the script to your blender/scripts
directory. Execute this script from the "Scripts->Render
" menu and choose "Render Cameras" then Click "Render Cameras". |
| render_cameras.py |
0.3 |
Added an "Anim" button as well as "Render" will now save out animations from all cameras into directories with
the same name as the camera, adds versioning to the directory if specified.
Removed menu to set filetype and RGB/RGBA as there seems to be no way to determine the currently selected filetype from a python script although you can set it,
and this meant I cant change everything back to the way it was. |
| render_cameras.py |
0.2 |
Updated to use the new saveRenderedImage(filename) in Blender 2.40
Added a button to increment file version to easily make versioned renders (usually I use this as I enable disable layers) NOTE that you can also insert text into the textbox to create versions the increment function does not need to be used.
Added menu to set filetype and RGB/RGBA as there seems to be no way to determine the currently selected filetype from a python script although you can set it. |
| render_cameras.py |
0.1 |
First up release works well in Blender CVS 2.40 Alpha2 |
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